AI Insights · Timothy · October 2021
Top 5 3D Anime Games in Italy Q3 2021: Performance Overview
Discover the performance trends of the top 5 3D anime games in Italy during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw notable trends in the performance of top 3D anime games in Italy. Here's a breakdown of the weekly downloads, revenue, and active user metrics for the top 5 applications, based on data from Sensor Tower.
Genshin Impact: Natlan Launch saw fluctuating weekly revenue, peaking at approximately $204K in the final week of August. Weekly downloads varied, reaching a high of 17.3K in mid-July, while weekly active users peaked at around 110K in late July, demonstrating steady engagement.
DRAGON BALL LEGENDS experienced a decline in weekly revenue, starting at around $81.5K at the end of June and dropping to about $25.6K by the end of September. Weekly downloads remained relatively stable, peaking at 7.1K in early July. Active users saw a gradual decline from 154K in late June to about 89.9K by the end of the quarter.
The Seven Deadly Sins had a varied revenue stream, with a high of $65.5K in late June and a dip to $14.9K in early August. Downloads peaked at 3.4K in early August, while active users remained fairly consistent, hovering around 42K in late June to about 37.2K by the end of September.
MHA: The Strongest Hero showed a declining trend in revenue, from $41.8K at the end of June to about $13.9K by the end of September. Downloads also decreased, from 8.3K in late June to 1.6K in late September. Active users similarly declined, from 47.1K in late June to about 34.6K by the end of the quarter.
Captain Tsubasa: Dream Team had varied revenue, peaking at $37.1K in late June and dropping to about $10K in early August. Downloads saw a significant increase, peaking at 10.9K in late July. Active users also peaked at around 10.1K in late July before dropping to around 6.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.